Talkin‘ Knock!

Talkin‘ Knock! header image 1
October 15, 2021  

What High Stakes mean in RPGs

October 15, 2021

After taking a dive into how they prepare their games, Paden and Tristan get into a deep discussion about what lethality vs high stakes mean in an RPG context. This week's articles from Knock! Issue One are "Expose your prep" and "Encourage scheming", both by Chris McDowall, "Why setting high stakes matters" by Sean McCoy, and "What's the deal with Igor's hump" by Jack Shear.

 

Next week, a guest will be joining Paden and Tristan to talk about "Some ways of killing D&D people" by Daniel Sell and "'Rulings not rules' is insufficient" by Arnold K.

 

Contact us @ talkin.knock@gmail.com

Find us @ https://linktr.ee/talkinknock 

Art by L.F. OSR: https://lfosr.com/ 

 

Relvant links:

Knock!: https://www.themerrymushmen.com/

Chris McDowall: https://www.bastionland.com/

Into the Odd Remaster Kickstarter: https://www.kickstarter.com/projects/bastionland/into-the-odd-remastered

Sean McCoy: https://shop.tuesdayknightgames.com

Mothership Kickstarter: https://www.kickstarter.com/projects/gerdling/mothership-sci-fi-horror-rpg-1st-edition-boxed-set

Jack Shear: http://talesofthegrotesqueanddungeonesque.blogspot.com/