Talkin‘ Knock!

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September 9, 2021  

A Crash Course on OSR

September 9, 2021

Tristan and Paden get nitty gritty about what it means to be an OSR game and how they adapt the style to any games they run. The next topics we will be covering from Knock! Issue 1 are "Monster Design from Classics: The Lich" by Chris McDowall, "Does Energy Drain Suck" by Gabor Lux, and "Wizard Weaknesses" by Daniel Sell.


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